Note: Under GameUserSettings.ini you are going to see all manner of things you might be tempted to tinker with. You will want to acclimate yourself with both of these files, so you know where everything is when you need to alter a variable. You will make use of both files in this interface when configuring your server, as they both contain different game variables. You will notice that there is an Engine.ini in the drop down, but it is blank, and has nothing to do with what we're doing here. Once there, go ahead and click on Game.ini, the click Load File. Click the area highlighted in red, and a drop down will appear. You'll notice that not all of your settings are here, and that's because there is more than one file in this interface. Pretty unimpressive right? Feel free to scroll around, and familiarize yourself with what you're looking at. You will notice that you're now nose-to-nose with an. Let's go ahead and click on Expert Settings, and take a gander. Once this is done, the pane on the left will look like: To activate Expert Mode, you will navigate to the General Settings interface, click the little box at the top, and then click save. ini files, here is where we begin.įirst things first, let's identify exactly what we're working with, and what goes where. If you've made it through this wall of text, and are now ready to start tinkering with the. It's neither as glamorous or as ominous as it might at first appear. Sounds fancy, right: Expert Mode, dun dun dun. ini files to ensure that your server is configured according to your desires, check it again, and then proceed. ini files however, custom level progression and other custom configurations may not. If you have been using the NFD interface for any period of time, it is probable that most configuration settings will show up in the. When switching from one configuration mode to the other, settings do not usually transfer. You will also notice that Engine Settings is replaced by Expert Settings. Note: When switching to Expert Mode, most of the configuration options disappear from the General Settings interface. Just like the NFD interface, every line item in the. Is your apprehension justified?: The simple reality here is that, there isn't a major difference between engaging the NFD interface, and directly manipulating the. How many servers you run: if you run more than one server, and intend to implement customization, the NFD interface is a massive time-suck. How you want to customize your server: If you want to implement changes to level progression or custom stats, the NFD interface can be very time consuming (I'll get further into detail about these aspects later on) A few things to consider before deciding which configuration mode you want to proceed with: ini files, this might be your best option for server configuration. If you run a single server, and are apprehensive about altering the. This is not to say you are a Dummy if you use this, but it is a simplified means of configuring the server thus, the moniker. I have dubbed their console, Nitrado for Dummies. For most of the settings you will want to alter, this is by far the easiest way to go about it. It's all very straightforward and simplified, and it will look pretty familiar. When you first access the Nitrado Admin Console, you will find that they have created their own version of the configuration menu we had when running PDS through our consoles. What follows is a sectional guide on the use of Expert Mode, and how to configure some of the more common custom configuration elements. I figured some of you folks might find some value in the mistakes I've made, and what I've learned through my trial-by-fire. I spent days researching, hours writing code, and hours fixing some of the mistakes I made. ini files, and to dispel some of the apprehension associated with implementing custom configuration code. I wanted to create this guide to help alleviate some of the pain associated with altering the. All of that of course changed when hosted servers arrived on scene, which opened us up to a whole-new-world of possibilities and headaches. Everything for us was pretty straightforward in terms of configuring settings, but we were also fairly limited in the amount of custom configuration we could implement. As Xbox players and hosts we've never had access to the.
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